Naturcycle

A mobile app that transforms recycled human waste into luxury cosmetics—and rewards you for every drop-off.

UX Design

Sustainability

Community

naturcyle


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Usability Testing Results

+35%

More recycling drop-offs logged

+30%

Users completed their first learning module

+25%

Faster navigation to the Impact section

*Based on moderated usability testing with 3 participants comparing initial vs redesigned flows.

Participants were asked to log their first drop-off, complete a learning module, and navigate to the Impact section. All participants reported feeling more motivated to recycle again after seeing their progress tracked. These improvements were driven by three key design decisions: making progress visible, building transparency into the recycling process, and reducing friction to key actions.

Objective

Redesign NaturCycle to make recycling engaging, transparent, and habit-forming.

Time

3 Months (Early 2024)

Role

UX/UI Designer, UX Researcher, Interaction Designer.

Tools

Figma and Abobe Suite.

About

Naturcycle

What began as a standard eco-commerce app evolved into a full behavior-change platform. NaturCycle's original design stopped at checkout— it sold sustainable beauty products but never brought users into the sustainability story. By redesigning the navigation architecture and adding an Impact Dashboard, interactive education, and drop-off logging, NaturCycle 2.0 transformed a transactional app into a continuous cycle of action and accountability.

Chapter 1

The Problem

NaturCycle sold sustainable beauty — but the app itself wasn't sustainable. It had no way to close the loop between purchase and impact.

Why sustainable beauty apps disconnect users

For eco-conscious users, buying a product is only the first step. But after checkout, the original NaturCycle offered nothing — no recycling guidance, no impact visibility, no reason to return. Across user interviews, the same pattern surfaced:

"I feel like I'm just buying and leaving—I never see the real benefit."

—User #3 (Crunchy Mom)

User #3

"I never knew what happened after I dropped off my tube."

—User #6 (Farm-Girl Student)

User #6

The Missing Link

The original app guided users through one flow: Browse → Add to Cart → Checkout. That was it. Three critical gaps consistently surfaced from research and usability testing with 3 participants on Proto v1:

No progress feedback

Users had no reason to return.

1

Browse Catalog

No transparency

The waste→beauty story was never shown.

2

Add to Cart

No Impact

Navigation dead-ended at checkout.

3

Checkout

Chapter 2

Key Insights

Understanding users’ recycling habits, trust concerns, and motivation became the foundation for NaturCycle’s direction.

Methods: Online survey (n=30), 4 user interviews, and 3 usability tests on Proto v1.

1

Progress Makes Habits Stick

Insight
7 in 10 users wanted progress indicators, but the app gave zero feedback after a drop-off.

Why it mattered
Without visible momentum, users had no reason to recycle again. Progress was the missing trigger — not willingness.

2

Transparency Builds Trust

Insight
Users distrusted vague eco-claims without seeing the full recycling process.

Why it mattered
NaturCycle's Waste → Beauty story was never shown — and it was the strongest trust and retention lever.

3

Friction Kills Participation

Insight
Users forgot to recycle when not prompted. The original nav had no Impact or Learn tab — they didn't exist.

Why it mattered
Good intentions aren't enough. Recycling and learning had to be the path of least resistance, not a detour.

The Personas

Based on 4 user interviews and an online survey (n=30), two behavioral archetypes emerged.

Testimonial

Karen Michaels, The Crunchy Mom

Testimonial

Karen Michaels, The Crunchy Mom

Age 52 | Toronto, ON

Karen is a 52-year-old mom and part-time yoga instructor living in Toronto. She runs the local community garden club and considers herself an eco-advocate for friends and family.

Bio

  • Needs visible badges & streaks to track impact.

  • Wants a clear “waste → beauty” transparency path.

Motivations

  • Feels guilty when she can’t see her recycling progress.

  • Distrusts vague “eco” claims without data.

Frustrations

• Build a shareable “Impact Report” she can show to her club.
• Find one unified dashboard that tracks CO₂, water saved, and badge progress.

Goals

  • Feels guilty when she can’t see her recycling progress.

  • Distrusts vague “eco” claims without data.

Frustrations

• Build a shareable “Impact Report” she can show to her club.
• Find one unified dashboard that tracks CO₂, water saved, and badge progress.

Goals

Karen is a 52-year-old mom and part-time yoga instructor living in Toronto. She runs the local community garden club and considers herself an eco-advocate for friends and family.

Bio

  • Needs visible badges & streaks to track impact.

  • Wants a clear “waste → beauty” transparency path.

Motivations

Testimonial

Age 22 | Guelph, ON

Testimonial

Age 22 | Guelph, ON

Maggie Sidebottom, The Farm Girl

  • Needs a simple nudge/reminder to remember recycling.

  • Wants a quick “Waste → Beauty” tutorial (≤ 2 min)

Motivations

  • Forgets to recycle if not actively prompted.

  • Won’t trust a brand without seeing the full recycling process.

Frustrations

• Establish a daily recycling habit with a simple reminder. • Share quick “Before → After” recycling wins on campus.

Goals

Maggie is a 22-year-old university junior in Guelph who helps manage her family’s dairy farm while juggling a full-time course load in Environmental Science.

Bio

Maggie is a 22-year-old university junior in Guelph who helps manage her family’s dairy farm while juggling a full-time course load in Environmental Science.

Bio

  • Needs a simple nudge/reminder to remember recycling.

  • Wants a quick “Waste → Beauty” tutorial (≤ 2 min)

Motivations

  • Forgets to recycle if not actively prompted.

  • Won’t trust a brand without seeing the full recycling process.

Frustrations

• Establish a daily recycling habit with a simple reminder. • Share quick “Before → After” recycling wins on campus.

Goals

Chapter 3

Design Decisions

The research revealed users weren't blocked by eco-values — they were blocked by invisibility, friction, and lack of structure. These insights translated into three clear design priorities:

  1. Restructure navigation to make impact and learning first-class destinations

  2. Make sustainability visible on every product page

  3. Close the recycling loop with an Impact Dashboard and drop-off logging

An Ecosystem-Driven Structure

Insight: 7 in 10 users wanted easy recycling prompts, but the nav gave them no path to act on it.

Action: Restructured from 5 transactional tabs to 5 purpose-driven tabs — Home, Shop, Impact, Learn, Me.

Outcome: Users could reach their recycling log or learning content in one tap from anywhere in the app.

Home

Shop

Impact

Learn

Me

Product Pages with Purpose

Insight: Users said they “didn’t really see” how waste became product, which weakened trust and interest in recycling.

Action: Added a Learn tab with a step‑by‑step story, visuals, and badges showing how each return turns into new products.

Outcome: Participants reported feeling more confident in the brand and were more willing to return empties instead of discarding them.

Insight: Users said they “didn’t really see” how waste became product, which weakened trust and interest in recycling.

Action: Added a Learn tab with a step‑by‑step story, visuals, and badges showing how each return turns into new products.

Outcome: Participants reported feeling more confident in the brand and were more willing to return empties instead of discarding them.

Before

After

Impact Dashboard

Insight: After checkout, users had no way to see the impact of their actions, making recycling feel insignificant.

Action: Introduced an Impact tab that tracks CO₂ savings, water reductions, items recycled, and unlockable badges tied to returns.

Outcome: Users described recycling as “rewarding” and said they would come back to track their progress and earn new badges.

Insight: After checkout, users had no way to see the impact of their actions, making recycling feel insignificant.

Action: Introduced an Impact tab that tracks CO₂ savings, water reductions, items recycled, and unlockable badges tied to returns.

Outcome: Users described recycling as “rewarding” and said they would come back to track their progress and earn new badges.

Metrics at a glance.

Items recycled, CO2 offset, water saved

Progress.

Tiered badges (Seedling → Evergreen).

Engagement.

Weekly challenges + community missions.

Convenience.

Map of nearby drop-off stations with QR check-ins.

Chapter 4

From Transaction to Cycle

Three research gaps. Three design decisions. Here's what NaturCycle 2.0 looks like.

Shop-Only Navigation → An Ecosystem of Purpose

Five tabs, five purposes. Every destination a user needs — shop, learn, track, return — is one tap away from anywhere in the app.

Home

Shop

Impact

Learn

Me

Discover.

Your feed and a quick impact snapshot.

Browse.

Sustainable beauty, filtered to your needs.

Track.

Every drop-off logged, every impact measured.

Understand.

The full waste → beauty story, step by step.

Grow.

Profile, reminders, and habits in one place.

Product Page → Sustainability Story

The redesigned product page surfaces eco-badges and sustainability highlights inline. Tap into the Learn tab and the story goes deeper — a 6-step interactive journey showing exactly how an empty tube becomes a new product.

Interactive Layers.

Inline quizzes, "Learn More" accordions, immersive visuals.

6-step Journey.

Collection → Sanitization → Extraction → Formulation → Packaging → You.

Purpose.

Makes recycling transparent, tangible, and empowering.

Dead-End Checkout → A Loop That Closes

Checkout used to be the end. Now it's the beginning. The Impact tab tracks CO₂ offset, water saved, and badge progress over time. Log a drop-off in three taps — QR scan or manual — and watch the dashboard update in real time.

Fast Scan.

QR Logs drop-off instantly.

Feedback.

Dashboard updates in real time.

Manual Option.

Dropdown for location, type, and quantity.

Chapter 5

Outcomes & Reflection

This chapter reflects on what I learned from designing for behavior change in a space where eco-values are strong but eco-actions are weak.

The Reflection

The original design assumed that selling sustainable products was enough. Research proved otherwise — users cared deeply about sustainability but needed structure, feedback, and transparency to act on those values consistently. By restructuring the app around impact and education, not just commerce, NaturCycle 2.0 gave users a reason to return beyond their next purchase.

Usability testing validated the dashboard and drop-off flow, but surfaced a key limitation: I only tested early interactions. Next, I'd evaluate whether the tiered badge system (Seedling → Evergreen) sustains engagement over 30 and 90 days — and whether community features (the leaderboard and group challenges) drive incremental recycling behavior or just social comparison.

This reinforced that in behavior-change design, visibility of impact matters as much as ease of action — and that trust is built through specificity, not claims.

Next Steps

1

Reward Ecosystem

Discounts + loyalty rewards for verified recycling.

2

Deeper Personalization

Tailored challenges, badges, and learning content.

3

Sustainability Reports

Monthly/annual CO₂ and waste impact summaries.

4

Accessibility & Inclusion

Multilingual support + simplified UI for all users.

Designing for behavior. Designing for impact.

Next

Project